![]() Turbulence FD Integration - Fire meet gasoline.Super-fast meshing - Take advantage of a fast and easy-to-configure mesh engine based on the OpenVDB library.Visible fluids on objects - Use collision maps during simulation and render the effect.Use RF directly with C4D Mograph - Convert RF to thinking particles, use particle instances and tracer objects.Crown splashes on demand - Create and customize crown splashes easily.C4D materials as emission masks - Use Cinema 4D materials and textures for emitting fluid particles.C4D splines as RF particle paths - Create splines in Cinema 4D and use them as fluid paths in RealFlow.Particle-Object Interaction - Use RealFlow nodes and Cinema 4D colliders together.High speed simulations - RealFlow | Cinema 4D 3 is GPU accelerated, supporting CUDA and OpenCL.Fully integrated toolkits - Now you can use native Cinema 4D modifiers and tools combined with RealFlow.You no longer have to worry about network dependencies, permissions, or IP issues. Simplified workflow - Forget about going back and forth between 3D platforms.Serious, high performance fluids - RealFlow | Cinema 4D 3 is built on RealFlow's Dyverso solver - so you get the best in fluid simulation, with an easy workflow. ![]()
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